Since the charge is housed in water it will not destroy your cannon, but the shot is not housed in water when activated, so it will destroy nearby blocks and injure nearby mobs. To properly fire an active shot (and avoid destroying your cannon), you need to be sure that your charge activates before the shot is activated.The charge (if you are just playing or testing) should land (TNT will fall when activated) and explode in water, otherwise the explosion will destroy nearby scenery and damage nearby mobs.
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